Engine capability catalog · September 2026 roadmap snapshot

The system behindthe work.

Linne Engine is a shared foundation for intelligent media, realtime production, rendering, spatial systems, and evidence-led creative tools.

204

Tracked roadmap items

126

Proven at stated scope

9

Product-integrated

12

Public system groups

Latest progress · July 13–17

From capability to production proof.

This week focused on making the Engine more autonomous, more portable across machines, and more deeply qualified in the native workflows that production depends on.

Understand

First-human candidate measurement

The first-human work now retains a coarse candidate and measures the same geometry in its inspection report. The candidate remains rejected for production use while visual review and later fit work remain open.

Published FH-05–FH-12 task receipts and focused engine candidate-inspection proof

Understand

Safe social archive intake

Authenticated social and personal archive sources now carry author, removal, and replay boundaries into corpus processing without treating fetched content as automatically eligible training evidence.

Engine archive-intake and social-composition changes published in September 2026

Operate

Broker recovery and storage attribution

The engine can diagnose and recover bounded Broker service failures and report developer-storage ownership with retained proof of the packaging boundary.

Merged Broker recovery and developer-storage attribution proof changes

Protect

Chat-twin privacy controls

Removed training exchanges no longer reappear in retained sessions, and partner continuations fail closed when their selected evidence is invalid.

Merged September 2026 chat-twin removal, selection, and continuation changes

Capability map

One engine. Twelve connected systems.

Browse the public capability projection. Internal implementation details, private operational records, and customer-specific systems are intentionally excluded.

Showing 12 of 12 system groups

Capability dependency map

12 systems · 70 system links · 334 cross-system feature dependencies · snapshot 2026-09-02

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Explore the engine

Select a system or trace a path.

Arrows run from a capability dependency to the system that uses it. Line weight reflects the number of public feature relationships—not runtime traffic or implementation coupling.

204

Public features

628

Feature links

5

Curated paths

01

Lifecycle & orchestration

Runtime control

A shared control layer for starting, discovering, attaching to, supervising, and coordinating production workloads across machines.

  • Lifecycle readiness
  • Peer discovery
  • Worker repair
  • Bounded task execution
6 of 14 with bounded proof

Example proof: Integrated peer recovery, revision handoff, and Receiver workflows

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02

Graphs, scenes & spaces

Authored workflows

Structured creative intent remains separate from live runtime state, making workflows portable, inspectable, and safe to evolve.

  • Typed node schemas
  • Scene composition
  • Spatial specifications
  • Language services
3 of 4 with bounded proof

Example proof: Repeatable authoring and command proofs

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03

Admission & placement

Resource intelligence

Hardware capability, realtime pressure, budgets, and policy are evaluated before work is admitted or placed.

  • Capability inventory
  • Budget policy
  • Admission planning
  • Realtime pressure
6 of 13 with bounded proof

Example proof: Deterministic planning and refusal proofs

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04

Provider-neutral execution

Models & AI

Applications request a capability instead of hard-coding a model, while execution, evidence, and recommendations stay inspectable.

  • Capability-based model needs
  • Execution records
  • Distributed execution
  • Explainable recommendations
7 of 10 with bounded proof

Example proof: Local and distributed execution proofs

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05

Identity, analysis & generation

Media intelligence

A durable media layer joins analysis, detected subjects, depth, speech, captions, image generation, and responsible source use.

  • Media identity
  • Analysis artifacts
  • Depth and layers
  • Speech and captions
19 of 34 with bounded proof

Example proof: Artifact, command, and scenario proofs

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06

Controllable creative systems

Image & audio generation

Executable generation workflows support still images, scene extension, layered audio, verification, provenance, and runtime control.

  • Still-image workflows
  • Scene extension
  • Layered audio
  • Generated-region evidence
4 of 4 with bounded proof

Example proof: Engine-level execution and artifact verification

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07

2D, 3D & broadcast graphics

Rendering & motion

A shared rendering platform covers photoreal output, deterministic motion graphics, real font geometry, portable packages, and distributed work.

  • Photoreal rendering
  • Responsive motion graphics
  • 3D typography
  • Portable exports
24 of 29 with bounded proof

Example proof: Product, render, package, and distributed proofs

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08

Realtime production flow

Live media & transport

Native-first audio, video, streaming, protocol qualification, remote endpoints, and recovery form one observable production path.

  • Live multisource flow
  • SRT / RIST / RTSP / RTMP
  • GPU virtual camera
  • Remote endpoints
5 of 9 with bounded proof

Example proof: Hosted protocol, Receiver, cadence, and recovery qualification

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09

Rooms, devices & calibration

Spatial systems

Spatial truth models rooms, scans, devices, calibration, and media placement without mixing authored intent with live measurements.

  • Room representation
  • Device topology
  • Calibration evidence
  • Spatial media
1 of 2 with bounded proof

Example proof: Engine-level spatial and device verification

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10

Evidence-led digital humans

Human representation

Source-derived bodies, faces, motion, materials, garments, identity evidence, and consent are assembled with explicit unknown and blocked states.

  • Body and face reconstruction
  • OpenSim biomechanics
  • Motion and deformation
  • Consent and retention
25 of 36 with bounded proof

Example proof: Native biomechanics workflows proven; final visual and physical qualification remains open

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11

Editable, explainable experiences

Content & product knowledge

Structured pages, editable content, contextual help, feature knowledge, interaction facts, and source-aware explanations share one model.

  • Editable surfaces
  • Structured pages
  • Contextual help
  • Feature knowledge
16 of 19 with bounded proof

Example proof: Engine-level content and knowledge verification

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12

Security, privacy & validation

Trust & proof

Cryptography, consent, retention, evidence, deterministic scenarios, and fail-closed policies are designed into capability delivery.

  • Vault and cryptography
  • Consent controls
  • Evidence packages
  • Scenario validation
10 of 30 with bounded proof

Example proof: Focused security, policy, and scenario proofs

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How to read this

Proof before promise.

A capability can be real in the engine without being generally available in a product. Each item carries its roadmap stage or bounded proof level; these labels are not release dates, service guarantees, or claims of universal quality.

View structured catalog

Includes product use

At least one slice in this system has first-party product use; other items can remain planned.

Includes engine proof

At least one slice has bounded engine proof; broader qualification and other items may remain open.

Includes capability proof

At least one slice has command, scenario, or repeatable proof; complete system availability is not implied.

Active development

The system includes implementation or design work with qualification still open.

Built to connect creative work.

The catalog will evolve as capabilities move from engine proof into focused products and production environments.

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